Publikasi Jurnal

Daftar artikel yang ditulis oleh Sivitas Akademik Universitas Komputer Indonesia dan telah dipublikasikan di berbagai Jurnal Nasional dan Internasional


2024 2023 2022 2021 2020 2019 2018 2017 2016 2015 2014 2013 2012 2011 2010 2009 2008 2007 2006 2005 2004 2003 2002 2001 2000

Data Publikasi Jurnal - Tahun 2020

Menampilkan 80 dari 215 data

Klik pada judul artikel untuk melihat detail data

Tutorial Praktikum Kalorimeter Berbasis Augmented Reality Dan Metode Mamdani
Author

Sri Supatmi, S.Kom.,M.T., D.Sc Assoc. Prof. Usep Mohamad Ishaq, S.Si., M.Si., Ph.D.

Abstrak
Proses pembelajaran harus dikemas dengan menarik agar peserta didik termotivasi untukbelajar.Maka dari itu,diperlukanmedia interaktif yang menunjang proses pembelajaran didukung oleh alat-alat berupa media yang menarik seperti teknologi Augmented Reality. Teknologi ini banyak digunakan untuk industri hiburan karena dapat memberikan kesan nyata kepadapenggunanya sehingga dapat membantu meningkatkan motivasi para peserta didik dalam belajar. Pada topik ini, penelitian dikhususkan pada pembuatan Augmented Reality tentang tutorial praktikum fisika dasar modul kalorimeter pada jurusan Sistem Komputer di Universitas Komputer Indonesia yang berbasis Android. Aplikasi ini menyajikan pengenalan alat dan bahan praktikum serta langkah-langkah praktikum. Selain itu,dapat melakukan pemrosesan data praktikum menggunakan metode fuzzy Mamdani karena dalam melakukan pengukuran sering terjadi kesalahan yang mengakibatkan hasilnya tidak tepat sama dengan data kalor jenis zat sehingga kesulitan dalam menentukannya. Hasil pengujian menunjukkan sebesar 76,25% mempermudah praktikan untuk memahami suatu materi praktikum kalorimeter, dan 80% mempermudah pemrosesan data praktikumsertadiperoleh errordatasebesar0,0000005menggunakan metode fuzzy mamdanisehingga dapat digunakanuntuk penentuan kalor jenis. Kata Kunci: Augmented Reality, Kalorimeter, Fuzzy Mamdani, Fisika Dasar, Praktikum
Nama Jurnal

Komputika: Jurnal Sistem Komputer
Volume 9 Nomor 2

URL

https://ojs.unikom.ac.id/index.php/komputika/article/view/3566

DOI

-

Recycled Wood Technology For Wall
Author

Adityo B. Hardoyo, M.Ds.

Abstrak
-
Nama Jurnal

IOP Publishing
Volume 879 Nomor 0

URL

-

DOI

-

Impact Profit When Implementation Of International Financial Reporting Standards (Ifrs)
Author

Dr. Surtikanti, S.E., M.Si., Ak., CA

Abstrak
-
Nama Jurnal

Finance, Accounting and Business Analysis
Volume 2 Nomor 1

URL

-

DOI

-

The Impact Of A Stock Split And The Economic Value Added On Stock Return
Author

Assoc. Prof. Dr. Sri Dewi Anggadini, S.E., M.Si., Ak., CA Dr. Surtikanti, S.E., M.Si., Ak., CA

Abstrak
The purpose of this study is to analyse the impact before and after the stocks split on stock return and analyze the impact of the economic value added (EVA) on the stock return of financial service sector companies listed on the Indonesia Stock Exchange (IDX) who carried out a stock split between the period 2014-2019. To do this we used event studies and tested the information content of the market reaction of an announcement. We sampled 35 financial statements from a population of 250 financial statements of companies conducting a stock split listed on the Indonesia Stock Exchange and analyzed the data using simple Linear regression. We also tested whether there was a deviation of assumptions from test normality and autocorrelation. The results showed that no significant differences and negative stock returns before and after the stock split. And there is a significant and positive effect partially between the economic value added on returns
Nama Jurnal

International Business and Accounting Research Journal
Volume 4 Nomor 2

URL

https://ibarj.com/index.php/ibarj/article/view/130

DOI

https://doi.org/10.15294/ibarj.v4i2.130

Analysis Of Interaction Design Model In Content Marketing Domain Using Design Sprint Method
Author

Adam Mukharil Bachtiar, S.Kom., M.T. Dian Dharmayanti, S.T, M.Kom

Abstrak
This research is conducted to help the User Interface/User Experience (UI/UX) designer to create a more proper UI/UX design in the content marketing domain. The experimental method used in this research was the Design Sprint method. By using this method, an appropriate model of UI/UX in the content marketing domain produced as a result. Several steps, such as understanding of users, creating a better design idea, voting for the best design, prototyping the best design, and testing, were the main content of the discussion. Moreover, a set of prototype and visualization were developed as the output of this research. By using the model, software developers in this domain case could design interaction better and faster.
Nama Jurnal

INCITEST
Volume 1-8 Nomor -

URL

-

DOI

-